Tim Krampitz
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d175ef8a6c
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Project: include Windows TFM by default unless SkipWindowsTargetFramework=true; fix AppHost ProjectReference path
Build / build (pull_request) Successful in 2m2s
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2026-10-04 18:09:16 +02:00 |
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Tim Krampitz
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fd0d7f9971
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CI: conditionally restore Windows TFM; build AppHost only on Windows runners to avoid missing Windows runtime packs on non-Windows CI/tooling
Build / build (pull_request) Successful in 2m5s
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2026-10-04 18:07:49 +02:00 |
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Tim Krampitz
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21cb57fd74
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CI: avoid restoring Windows MAUI runtime packs in CI/tooling by skipping Windows TFM; make SkipWindowsTargetFramework property controllable
Build / build (pull_request) Failing after 34s
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2026-10-04 17:58:18 +02:00 |
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Tim Krampitz
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c4915542fe
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CI: build MAUI target for Android in CI and restore without Windows runtime to avoid missing Mono runtime pack when running locally with act
Build / build (pull_request) Successful in 2m29s
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2026-10-04 17:56:55 +02:00 |
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Tim Krampitz
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8b5dd6f45d
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CI: restore and build MAUI project with win-x64 runtime identifier to ensure runtime packs are restored
Build / build (pull_request) Failing after 37s
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2026-10-04 17:53:54 +02:00 |
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Tim Krampitz
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2d0687a083
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Lobby: include HostUserId in GameStateDto and let client derive host status; update tests
Build / build (pull_request) Failing after 1m0s
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2026-10-03 22:29:33 +02:00 |
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