ffb017568b
Move skills to .agent directory
master
Tim Krampitz
2026-10-04 22:13:19 +02:00
8bccf66e84
Use IHubContext for delayed slip completion Avoid ObjectDisposedException when sending SignalR updates after the 30-second delay by accessing clients through IHubContext instead of the disposed hub instance.
Tim Krampitz
2026-10-04 21:58:23 +02:00
88e08544c6
Add Aspire and Playwright agent skills and refs
Tim Krampitz
2026-10-04 21:57:39 +02:00
010e844976
Slip- und Beschuldigungslogik überarbeitet
Tim Krampitz
2026-10-04 19:14:16 +02:00
46ea7a15d7
Merge pull request 'Lobby: include HostUserId in GameStateDto and let client derive host status; update tests' (#7) from feature/host-userid-lobby-start into master
tim2026-10-04 16:12:24 +00:00
d175ef8a6c
Project: include Windows TFM by default unless SkipWindowsTargetFramework=true; fix AppHost ProjectReference path
Tim Krampitz
2026-10-04 18:09:16 +02:00
fd0d7f9971
CI: conditionally restore Windows TFM; build AppHost only on Windows runners to avoid missing Windows runtime packs on non-Windows CI/tooling
Tim Krampitz
2026-10-04 18:07:49 +02:00
21cb57fd74
CI: avoid restoring Windows MAUI runtime packs in CI/tooling by skipping Windows TFM; make SkipWindowsTargetFramework property controllable
Tim Krampitz
2026-10-04 17:58:18 +02:00
c4915542fe
CI: build MAUI target for Android in CI and restore without Windows runtime to avoid missing Mono runtime pack when running locally with act
Tim Krampitz
2026-10-04 17:56:55 +02:00
8b5dd6f45d
CI: restore and build MAUI project with win-x64 runtime identifier to ensure runtime packs are restored
Tim Krampitz
2026-10-04 17:53:54 +02:00
2d0687a083
Lobby: include HostUserId in GameStateDto and let client derive host status; update tests
Tim Krampitz
2026-10-03 22:29:33 +02:00
bab624c61b
Windows: optional ohne lokale Speicherung
Tim Krampitz
2026-10-03 17:31:46 +02:00
fa999da741
NuGet-Updates & MacCatalyst-Bereinigung
Tim Krampitz
2026-10-03 17:05:59 +02:00
aed310186e
Merge pull request 'Merge pull request 'Tech-Debt-Cleanup: Doku, Security-Hardening, Server-Validierung, Client-Stabilitaet' (#2) from feature/techdebt-cleanup into master' (#6) from openwiki/update into master
tim2026-10-03 13:06:55 +00:00
732b03edb4
fix(game): aktualisiere Handkarten nach gespieltem Slip
Tim Krampitz
2026-09-10 22:03:36 +02:00
01b6a41bc6
fix(lobby): ready status anzeigen und Spielstart absichern
Tim Krampitz
2026-09-10 21:52:21 +02:00
01e62652f5
ObservableProperty entfernt, Properties refaktoriert
Tim Krampitz
2026-09-10 21:50:46 +02:00
de852aada7
Update OpenWiki documentation and claims
Tim Krampitz
2026-09-07 17:53:25 +02:00
118660a207
Merge pull request 'Tech-Debt-Cleanup: Doku, Security-Hardening, Server-Validierung, Client-Stabilitaet' (#2) from feature/techdebt-cleanup into master
tim2026-09-01 19:00:25 +00:00
7953b8ddd0
P1: Challenger-Zugehörigkeit zum Spiel validieren; P2: MAUI-Workload im CI installieren
Tim Krampitz
2026-09-01 20:50:46 +02:00
660fc4d311
Fix CI build workflow, index casing, and test assertions
Tim Krampitz
2026-08-23 14:46:09 +02:00