namespace SlipItIn.Shared.Models; public class Player { public int Id { get; set; } public int UserId { get; set; } public int GameId { get; set; } public int Score { get; set; } = 0; public int SuccessfulSlips { get; set; } = 0; public int FailedSlips { get; set; } = 0; public DateTime JoinedAt { get; set; } = DateTime.UtcNow; public bool IsReady { get; set; } = false; public string? ConnectionId { get; set; } // SignalR-Verbindungs-ID // Navigation public User User { get; set; } = null!; public Game Game { get; set; } = null!; public ICollection Cards { get; set; } = []; }