namespace SlipItIn.Shared.DTOs; public class GameStateDto { public int GameId { get; set; } public string LobbyCode { get; set; } = string.Empty; public string Status { get; set; } = string.Empty; public List Players { get; set; } = []; public int CurrentRound { get; set; } public int RoundTimeRemaining { get; set; } } public class PlayerInfoDto { // Öffentliche Daten (für alle sichtbar) public int PlayerId { get; set; } public string Username { get; set; } = string.Empty; public int Score { get; set; } public bool IsReady { get; set; } public int CardCount { get; set; } // Anzahl der Karten (nicht die Karten selbst!) } public class PlayerHandDto { // Private Daten (nur für den Spieler selbst) public int PlayerId { get; set; } public List Cards { get; set; } = []; } public class PlayerCardDto { public int CardId { get; set; } public int PhraseId { get; set; } public string Text { get; set; } = string.Empty; public bool IsUsed { get; set; } } public class SlipChallengeDto { public int ChallengeId { get; set; } public int ChallengingPlayerId { get; set; } public string ChallengingPlayerName { get; set; } = string.Empty; public int TargetPlayerId { get; set; } public int TargetCardId { get; set; } public string Status { get; set; } = string.Empty; public DateTime CreatedAt { get; set; } }