Fix CI build workflow, index casing, and test assertions
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@@ -243,11 +243,6 @@ public class GameHub : Hub
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{
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await Clients.Caller.SendAsync("Error", new { Message = ex.Message });
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}
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catch (InvalidOperationException ex)
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{
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// Geprüfte Fachfehler (z. B. "Round is not active") dürfen an den Client.
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await Clients.Caller.SendAsync("Error", new { Message = ex.Message });
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "Error submitting slip");
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@@ -294,11 +289,6 @@ public class GameHub : Hub
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{
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await Clients.Caller.SendAsync("Error", new { Message = ex.Message });
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}
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catch (InvalidOperationException ex)
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{
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// Geprüfte Fachfehler (z. B. "Card does not belong to the active round") dürfen an den Client.
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await Clients.Caller.SendAsync("Error", new { Message = ex.Message });
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "Error challenging slip");
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